Working for V Squared Labs, Peter held many roles in the development and execution of ISAM.   He coordinated between the various animators for the show in order to make sure their content mapped well and was effective.  He also programmed the core playback system for the show and integrated what was then very experimental mapping technology built by LVTHN into the touring system.  He created and co-created a few of the visual pieces that occurred during the show as well as traveled to every show to setup and run the visuals each night.